GameBCN program starts between January and February (exact date is announced at call opening) and it is held in Canòdrom Creative Research Park, in Barcelona. To apply to the program, candidates must fill in the form accessible through this website when a call is opened.
Once the call closes, a group of experts will review all applications. Experts will score applications based on originality, quality, market potential and development team. The best candidates (around 15) will be asked to pitch their game at our offices in front of an experts panel (foreign teams will be able to do it via Skype). This panel will evaluate and select the incubated teams.
GameBCN incubation program lasts five months and it is held at Canòdrom Creative Research Park, a coworking space based in Barcelona referent in the national video game community.
Teams must come to work to our offices because this is the best way we can help him, training and mentoring them day by day.
We provide general training focused in production, marketing and business as well as specific training customised for every team, depending on their needs. All training is done by industry professionals.
Teams will have monthly meetings with industry experts who give them feedback about their projects and strategy.
GameBCN offers up to three free working spaces per incubated team at Canòdrom Creative Research Park.
GameBCN organises biweekly public lectures related to game development.
GameBCN organises monthly public events related to the gaming industry.
At the end of the incubation program (June/July) teams will pitch their game in front of publishers and investors in a public event organised by GameBCN. In 2018 GameBCN Demo Day was held in GameLab.
GameBCN program starts between January and February (exact date will be announced whit the call opening) and is held in Canòdrom Creative Research Park, in Barcelona.
GameBCN main goal is indie teams professionalisation in order to strengthen video game industrial tissue. We train incubated teams to improve their production pipeline (agile methodologies) and to minimize launch to market risks (marketing and business).
No. Foreign teams should look for sponsorship to cover such expenses.
GameBCN doesn’t take any equity or royalties from incubated teams. There is only one requirement: incubated teams must add GameBCN logo in their website and must mention us in their social media communications.
Lince Works, Appnormals, Altered Matter, ThreeArtMedia and Herobeat Studio are success cases coming from GameBCN. Check out our homepage for more info.
Yes. Check out our collaborators at GameBCN homepage. These publishers and investors are willing to receive our portofolio at the end of the program. We continue working to enlarge this list.
Once the call closes, a group of experts will review all applications. The best candidates (around 15) will be asked to pitch their game at our offices in front of an experts panel (foreign teams will be able to do it via Skype). This panel will evaluate and select the incubated teams.