GameBCN program starts in mid February (exact date TBA) and it is held in Canòdrom Creative Research Park, in Barcelona. Foreing teams will be able to join the program online. To apply to the program, candidates must fill in the form accessible through this website when a call is opened.
Once the call closes, a group of experts will review all applications. Experts will score applications based on originality, quality, market potential and development team. The best candidates (around 15) will be asked to pitch their game at our offices in front of an experts panel (foreign teams will be able to do it online). This panel will evaluate and select the incubated teams.
The program is divided into two modules: production and business, lasting three months each one. At the beginning of the program, production milestones are agreed with each team. Only teams achieving production goals will access the business incubation module.
Weekly production followup
For best performing teams
GameBCN program is divided into two different modules: production and business, lasting three months each one and they will take place consecutively. The first module will focus on production and its goal is to make teams realise about the importance of implementing agile methodologies in order to improve project management, planning and performance. Second module will focus on marketing and business and its goal is to instill business mentality in teams, teaching them how to market their games, how to pitch and how to incorporate.
At the beginning of the program, production milestones are agreed with each team. Only teams achieving production goals will access the business incubation module.
External teams demonstrating extensive experience in production with a game in an advanced stage of development and identified market potential may be accepted to join the incubation program in its second module (marketing and business).
At the end of the incubation program (6 months) teams will pitch their games in front of our publishers and investors network.
GameBCN’s main goal is to strengthen the video games industry. We train incubated teams to improve their production pipeline (agile methodologies) and to maximise their business opportunities (marketing and business).
Incubated teams coming to our offices receive a grant to help them cover expenses. It is paid at the end of the program and it is subject to teams’ performance: only teams achieving the goals agreed with GameBCN at the start of the program will receive the whole grant. Payments will be done according to milestones achievement. Teams joining the program online won’t receive any grant, but GameBCN will cover their travel and accommodation expenses to attend the opening day and the demo day in-person.
GameBCN doesn’t take any equity or royalties from incubated teams and they don’t have to pay anything. There is only one requirement: incubated teams must add GameBCN logo in their website and must mention us in their social media communications.
Yes. Check out our collaborators at GameBCN homepage. These publishers and investors are willing to receive our portofolio at the end of the program. We continue working to enlarge this list. GameBCN will also attend Gamescom and Tokyo Game Show where incubated teams’ games will be showcased.
GameBCN offers up to three free working spaces per incubated team at Canòdrom Creative Research Park (http://bit.ly/GameBCN_Canodrom). If you have a bigger team and want to stay at our offices you should rent additional working spaces. Canòdrom offers these spaces at a 50% discount rate (90€/month).
Once the call closes, a group of experts will review all applications. The best candidates (around 15) will be asked to pitch their game at our offices in front of an experts panel (foreign teams will be able to do it online). This panel will evaluate and select the incubated teams.